Package org.jdesktop.wonderland.client.input

Interface Summary
EventListener A listener for events which are delivered by the input system to entities.
 

Class Summary
Event The base class for all Wonderland events and actions.
EventClassFocusListener A simplified event listener which provides the input system with an array of event classes.
EventClassListener A simplified event listener which provides the input system with an array of event classes.
EventDistributor The abstract base class for an Event Distributor singleton.
EventListenerBaseImpl The base implementation of a Wonderland event listener.
FocusChangeEvent An internal event which is used to change focus sets in a way which is atomic with repect to the EventDistributor'sevent queue.
InputManager A singleton container for all of the processor objects in the Wonderland input subsystem.
InputManager.NondeliverableMouseEvent TODO: later: use for injecting a non-deliverable mouse event in order to implement programmatic (non-user-generated) enter/exit events.
InputManager.PickEventReturn The return type for pickMouseEventSwing.
InputManager.WindowSwingEventConsumer An entity component which allows us to figure out whether a WindowSwing should consume events.
InputManager.WindowSwingViewMarker An entity component which allows us to identify a pick hit entity as a view of a WindowSwing.
InputPicker The abstract base class for an InputPicker singleton.
 

Enum Summary
InputManager.FocusChangeAction The ways that a focus set can be changed.
InputManager.WindowSwingEventConsumer.EventAction  
 



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