Package org.jdesktop.wonderland.client.jme.input

Interface Summary
EventDistributor3D.EventModifier<T extends Event>  
 

Class Summary
AvatarCollisionEvent Event indicating that the avatar has collided with some geometry
DropTargetDragEnterEvent3D 3D representation of a DropTarget drag enter event
DropTargetDragEvent3D 3D representation of a DropTarget event
DropTargetDragExitEvent3D 3D representation of a DropTarget drag exit event
DropTargetDropEvent3D 3D representation of a DropTarget event
DropTargetEvent3D 3D representation of a DropTarget event
EventDistributor3D The part of the input subsystem which distributes events throughout the scene graph according to the information provided by the entity event listeners.
FocusEvent3D An event which indicates that the key focus has been gained or lost.
InputEvent3D The abstract and super class for all the input events.
InputManager3D A singleton container for all of the processor objects in the Wonderland 3D event input subsystem.
InputPicker3D A specific implementation of InputPicker which uses 3D events.
KeyEvent3D An event which indicates that a keystroke occurred in a component.
MouseButtonEvent3D An event which indicates that a mouse button action occurred.
MouseDraggedEvent3D An event which indicates that a mouse drag action occurred.
MouseEnterExitEvent3D An event which indicates that the mouse entered or exited a 3D object.
MouseEvent3D The abstract super class for all Wonderland mouse events.
MouseMovedEvent3D An event which indicates that a mouse move action occurred.
MouseWheelEvent3D An event which indicates that a mouse wheel rotation occurred.
 

Enum Summary
InputEvent3D.ModifierId Enum values which indicate which modifiers keys are held down for this event.
MouseEvent3D.ButtonId The supported button codes.
 



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